![]()
TODO: Work in progress - Vibblez
Macros on this page were copied from the Morty Build Spreadsheet but in a much easier way to view it within the wiki.
#showtooltip Steady Shot
/startattack
/cast Kill Command
/cast Steady Shot
#showtooltip Aimed Shot
/startattack
/cast Kill Command
/cast Aimed Shot(Rank 6)
#showtooltip Serpent Sting
/startattack
/cast Kill Command
/cast Serpent Sting
#showtooltip Chimera Shot
/startattack
/cast Kill Command
/cast Chimera Shot
#showtooltip Rapid Fire
/cast Rapid Fire
/use [combat] 13
/use [combat] 14
/cast Rabid
/cast Call of the Wild
/cast Furious Howl
/cast Blood Fury < Only if ORC
#showtooltip Bestial Wrath
/cast Bestial Wrath
/use [combat] 13
/use [combat] 14
/cast Call of the Wild
/cast Rabid
/cast Furious Howl
/cast Blood Fury < Only if ORC
#showtooltip Hunter's Mark
/cast [@mouseover, harm][] Hunter's Mark
#showtooltip
/stopattack
/stopcast
/cast Feign Death
#showtooltip
/use [@pet,dead][nopet] Revive Pet; Mend Pet
#showtooltip Raptor Strike
/cast Kill Command
/cast Mongoose Bite
/cast Raptor Strike
#showtooltip Misdirection
/cast [@focus,exists][@pet] Misdirection
#showtooltip
/cast !Volley
/petattack
#showtooltip
/cast !Eagle Eye
#showtooltip
/stopmacro [noexists]
/run for i=1,GetNumTrackingTypes()-2 do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType("target")) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end
/cast Hunter's Mark
#showtooltip Explosive Trap
/cast [@cursor] Trap Launcher: Explosive Trap
/cast Explosive Trap
#showtooltip Immolation Trap
/cast [@cursor] Trap Launcher: Immolation Trap
/cast Immolation Trap
#showtooltip
/cast [@cursor] Freezing Arrow
#showtooltip Aspect of the Hawk
/cast Aspect of the Hawk
/cast !Aspect of the Viper
#showtooltip
/cast [@cursor] Flare Strike